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	<title>hardcoregamers.com</title>
	<link>http://www.hardcoregamers.com</link>
	<description>Gaming opinion that's been drinking whiskey.</description>
	<lastBuildDate>Tue, 11 Mar 2008 22:27:13 +0000</lastBuildDate>
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	<item>
		<title>So 2 Years Go By</title>
		<description>..and I haven't updated.

It's not that I don't like video games anymore, or that I don't have opinions on them, I just think the time has come where I don't have the dedication or interest to write at length about gaming. There's already far too many gaming sites out there ...</description>
		<link>http://www.hardcoregamers.com/2008/03/11/50/</link>
			</item>
	<item>
		<title>2old2play Article on &#8220;The Good Old Days&#8221;</title>
		<description>I've really been getting into the site 2old2play, a gaming site dedicated to gamers over 25, of which I am one. Today I came across their article New Technology vs. Old Gamer Classics, an article which starts by asking why patches and instability are tolerated by today's gamers and finishes ...</description>
		<link>http://www.hardcoregamers.com/2006/01/14/48/</link>
			</item>
	<item>
		<title>ATi Interview @ Revolution Report</title>
		<description>Revolution Report, a site I'm staff on, conducted an interview with John Swinimer, ATi's PR man following CES.

It's getting a good bit of coverage from other sites, but there's a few interesting points to be made. Firstly IGN stated the Revolution's Hollywood GPU was believed to be an extension of ...</description>
		<link>http://www.hardcoregamers.com/2006/01/13/47/</link>
			</item>
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		<title>Electroplankton Reviewed</title>
		<description>Go Nintendo were lucky enough to receive a copy of Toshio Iwai's Electroplankton from Nintendo, and did the decent thing in reviewing it.

For those of you who have never heard of this game, which is more a piece of art work than goal based entertainment, Electroplankton allows players to create ...</description>
		<link>http://www.hardcoregamers.com/2006/01/01/45/</link>
			</item>
	<item>
		<title>Comrades</title>
		<description>I've just set up a comrades page, where I'll put links to sites that are cool enough to link to me. First on the list is RawmeatCowboy's Go Nintendo, a site I'm a big fan of. 

If you'd like to join the list of comrades, details are on the comrades ...</description>
		<link>http://www.hardcoregamers.com/2005/12/11/44/</link>
			</item>
	<item>
		<title>Revolution Controller Test - A Flash Animation</title>
		<description>This got me laughing. It's not that piss-take of the contoller unveiling that we've all seen, it's a mock-up of how the revolution controller will work; give it a try.

 </description>
		<link>http://www.hardcoregamers.com/2005/12/11/42/</link>
			</item>
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		<title>Ballmer Can&#8217;t Get a 360</title>
		<description>So, it seems Microsoft's own Steve Ballmer can't get his hands on a 360. According to Joystiq, everyone's favourite angry man of IT said;

the Ballmer children do not have their Xbox 360 yet. I’m in the same boat as many of you

Joystiq comments that;

 If you are currently in possession ...</description>
		<link>http://www.hardcoregamers.com/2005/12/09/41/</link>
			</item>
	<item>
		<title>Ikaruga - A Review in Retrospect</title>
		<description>Ikaruga is several years old, first appearing in Japanese arcades in 2001, then on the Dreamcast in 2002 and finally on the GameCube in 2003. I regard it as one of the best games available on the GameCube and as such, I present my review in retrospect. 

The crew at ...</description>
		<link>http://www.hardcoregamers.com/2005/12/04/39/</link>
			</item>
	<item>
		<title>My DS SP Concept</title>
		<description>There's been a bit of talk regarding the hint Nintendo's Reggie Fils-Aime dropped regarding a redesign of the DS;

as soon as [the DS] was launched, [Nintendo] started looking at ways to tweak it visually.

So, in a few comments threads, I've been posting my first concept that I conceived upon hearing ...</description>
		<link>http://www.hardcoregamers.com/2005/11/17/38/</link>
			</item>
	<item>
		<title>A FPS Control Scheme</title>
		<description>I'm not a FPS fan. I used to be, back in my teens when Doom and Quake rocked the roost, but so far as I'm concerned, the FPS genre is stale and stagnant.

However, I do think of the FPS as an important genre for the industry as a whole, so ...</description>
		<link>http://www.hardcoregamers.com/2005/10/29/37/</link>
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